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The Cooler
A roguelike deckbuilder that fuses tic-tac-toe with three-card poker, in the shape of Balatro. Eight rooms, each one deeper into the building.
A cooler is the house's answer to a winning streak: a deck somebody has seen to, or the man they sit down across from you when the night has gone your way for too long. Tic-tac-toe is a solved nine-move game, so the board here works as a damage engine rather than a win condition.
- Phaser 3
- TypeScript
- Vite
- Vitest
- Run length
- 8 rooms, 32 fights
- Boss HP
- 2,000 in room one, 11,644 in room eight
- Balance
- Tuned by a headless simulation harness
- Assets
- None. Every sprite and sound is made at runtime
- 01
A line is exactly three cells and a deck is 52 cards, so every completed line is scored as a three-card poker hand. Seven, eight and nine of spades is a straight flush; it does 936 damage.
- 02
Every card pulls two ways at once: where it goes, for blocking and forking, and what it makes, for poker value.
- 03
Eight rooms of four fights: three regulars and a boss. The same faces keep turning up, deeper in the building, but every room scales them and hands its boss a different rule to break.
- 04
Clearing a room grants max HP and a full heal, a charm slot every two rooms and a hex slot every three. Every run draws a seed, and the seed shuffles which boss breaks which rule.
Keep playing.
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