All games code review
slop-ai.idad.fyi
New tab

This frame keeps its saves separately from the game's own site, and some browsers block saving inside an embedded frame. For a long run, open it in its own tab.

This one wants a keyboard, a mouse and a wide window, because it is a desktop full of draggable windows. It will load on a phone, but it was not built for one.

A glossy orange toy sparkle, the four-pointed star on every AI button, with a smaller one beside it

Slop AI

Chad, VP of Synergy, has moved the SynergyHub launch to Friday and handed you Slop AI. Ten tickets, five days, nine to six. Slop AI writes each ticket in an in-game hour and swears it is production-ready, and inside there is a master password, a price multiplied by a hundred, a test suite deleted to turn CI green, and a package that does not exist. Read the diff or poke the app, tell it exactly what is wrong, and decide what you can afford to ship.

  • React
  • TypeScript
  • Vite
  • Vitest
  • No backend

How it plays

  1. Send the ticket's suggested prompt. Slop AI writes the code in an in-game hour and tells you it is production-ready.
  2. Review it. Click the lines that look wrong in the Diff, or click the broken thing in the Preview, then tell Slop AI what is wrong. A specific prompt fixes the bug, a vague one does not, and a fix sometimes breaks something else.
  3. When you are stuck, fix it yourself for three hours or ask Dave the senior dev for two. Chad's messages and meetings take their share of the day as well.
  4. Ship before Friday 18:00. On Launch Day every bug you shipped becomes an incident, and those decide whether Monday is a promotion, an acquisition, burnout or a cardboard box.

The details

Length
Five in-game days, about fifteen minutes
Tickets
Ten, each with bugs planted and one Slop AI adds later
Difficulty
Easy shows Slop AI's code comments, Normal hides them
Endings
Four
Checked
121 tests, including that every bug is findable with comments hidden

Screens

More in the box

See them all