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Baby Care: Dad's on Duty
Mom's gone shopping and left you in charge of the baby across a six-room home. Keep four needs topped up until she gets back. Let the cry-o-meter fill and the run is over.
A small isometric 3D house with a new layout every run. Room sizes, furniture and paintings come out fresh each time, and the hallway takes a new shape: a straight spine most runs, an L or a T on the others. The baby crawls around on its own. You have until Mom gets home.
- Three.js
- JavaScript
- Web Audio
- Playwright
- Rooms
- Six, plus a hallway, generated per run
- Needs
- Four, plus the cry-o-meter
- Upgrades
- Seven, three levels each, bought at a workbench
- Daily Challenge
- One house a day, the same for everyone
- Build step
- None. It runs as plain modules
- Saves
- localStorage, no account
- 01
Keep four needs topped up. The baby gets hungry, tired, bored or in need of a change, and letting one bottom out starts the crying.
- 02
The baby crawls between rooms on its own and plays with toys. Playing keeps it happy and helps calm the crying, and it nudges the toy around the floor as it fidgets.
- 03
Scoop the baby up and carry it anywhere to soothe it. Six rooms open onto a central hallway; the bedroom and bathroom are single-door rooms, not a maze.
- 04
Let the cry-o-meter fill and you panic-call Mommy, which ends the run there.
Keep playing.
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